Thank you all for the feedback on Update 19 and especially for the weapon upgrade/ modifications.
As expected it’s been very hard for us to fully balance Update 19 and make it 100% bugfree. With this hotfix, we’ve fixed most of the upgrades that were broken (Grappling Hook is the only known one still lacking). We’ve also seen some comments on performance issues. We think it could be related to the introduction of videos on the character selection screen and those videos have for now been disabled for when you late-join a game.
We’ve seen some people being confused about the refund given based on the changes we’ve made to the upgrade system. Let me emphasize that you’re being refunded with all the credits and resources you’ve spent on buying weapon upgrades in the old system and that you should be able to re-upgrade the weapons to their previous state after the refund. However, since we’ve greatly expanded on the number of available upgrades (modifications) you cannot just unlock them all with the credits and resources you got refunded.
The new modification system is not just a rework but more an expansion of the previous system. If you had a fully upgraded weapon before, after the refund you should be able to reach a very similar state (perhaps even buy some extra modifications). A fully upgraded weapon from before Update 19 should be quite similar to a weapon in which one modification has been bought in every tier of the new system.
With Weapon Modifications, we aim to create a much deeper system that allows players to make interesting choices while they level up and to customize their loadout to suit their playstyle.
Again thank you all for the feedback, it really helps us make a better game!
Hope it all makes sense :-)
Patch notes:
Upgrade UI tweak
Fixed issue with yes/no upgrade prompt
Overheat particle position tweak
Shield generator audio
Breach Cutter stats added
"Warthog" Auto 210 first tier upgrades fo Clip Size and Fire Rate values increased
Fix Pickaxe Damage upgrades
Plasma Charger's area effect doesn't cause friendly damage anymore
“Warthog" Auto 210 base recoil reduced
Fixed ammo widget crash
Following spelling/ naming errors have been fixed: M1000 -minus "bolt action" in assignment terminal + Retirement fixed to promote in perk unlock + Patch notes updated
Fixed unequip crash
Fixed campaign mission stats not counting
Video now only shows on terminal
Fix for Breach Cutter set deploy time for line
Fix late join crash
Fix a bunch of upgrades and stats
Dynamic Lightning material optimized and consolidated
"Lead Storm" Powered Minigun effectivity of the modification Cold As The Grave reduced
Remove footstep particles on spacerig
Shield generator sounds updated
Fixed black screen when completing a level with a downed teammate
UPDATE - Hotfix 2 - 3rd December 2018
Changelist
Fix for completed campaigns not being counted correctly
Remove disable optimization
Weapon Modifications can now be unequipped
Make terrain scanner zoom speed a little higher
After the first promotion of a character, all assignments can be taken at any level.
Grappling hook stats added
Attempt to fix crash when joining when the game is shutting down
Autocannon's accuracy modification is now a 30% improvement to the base value
Breach Cutter modification Flying Nightmare, damage reduced.
Bombers now deal damage with their projectiles again
Fixed Plasma Charger overheat particles would never go away
Fix flamethrower could not burn spider webs.
Tweak Det pack model size
Updated weapon images for the assignments board-terminal
Added Gunsling and reload first person and third person animations to the Grappling Hook.
Foley sounds added to new dance moves
Added third person sawed-off shotgun reload
Rename Armor Penetration to Armor Break to be more clear
Cobweb shader can burn
More Croppa is spawning in magma caves
Fix Error Cubes being affected by hazard level. You should never be able to get more than 1 from a map.
Attempt to fix Dual Pistols being visible at the start of a mission
The level requirements in assignment terminal will now be red if they are not met
Hide weapon when a dwarf is taken by cave leech
Fixed headlights being turned off when approaching escape pod
Fix m1000 stays zoomed in if changing weapon while in focus
Fix flamethrower particle FX can sometimes break
UPDATE - Hotfix 3 - 4th December 2018
Changelist
Fixed spelling errors
Plasma Charger normal shot friendly fire greatly reduced
Fix sound issues if you deposited an egg too soon after it was dug out
Fixed Minigun and other fast firing weapons could do reduced or no damage at sub 30 fps.
Fix burst pistol, burst damage bonus mod. Add missing burst pistol stats
Fix crash when latejoining
Pickaxe can once again help unfreeze your fellow dwarves
Fixed laser pointer couldn’t point at gunners shield and radioactive crystal damage zone
Player and character progress updated correctly on all terminals
Changed Voice Volume options name to be more clear
Assault rifle: Base accuracy improved. Floating Barrel mod accuracy, Increase value increased. Gyro Stabilisation mod description expanded.
Fix last grenade warning triggering always for scout and that it did not trigger for other characters
Fix inconsistencies with how many minerals are in your stash and cost of items. (Stash would round up, but the check if you could afford would fail because it did not)
Fixed Equipment Upgrades, Bought missionstat not counting + savegame fixup
Fix Minigun not doing damage when at max stabilization and not having the mod that tweaks that installed
Fixed 'Assignment Complete' window not closing when countdown is finished